1. HIT: Hold It Together
  2. Trailer

HIT: Hold It Together — Official Gameplay Trailer

Official gameplay trailer · 1:55 · real in-game footage30 October 2026

Four versus four. Five minutes. One hundred and nineteen pieces of you. The trailer for HIT: Hold It Together walks through a whole match in under two minutes — how heroes break apart, what losing a limb takes away, the three ways to win, and the self-destruct that ends badly for everyone nearby.

What the trailer shows

  • 0:11 — The format. Four against four, five-minute matches, and 119 blocks in every hero.
  • 0:18 — The weapons. Sword, bow and gun.
  • 0:27 — Limb loss. Lose an arm and the bow goes; lose your legs and you crawl; lose both arms and you have no weapons.
  • 0:46 — Three ways to win. More blocks at the whistle, a full wipe, or a capture at the hill.
  • 1:00 — The hill. Teammates speed the capture up, enemies pause it, and a hit resets it.
  • 1:13 — Friendly fire. It is on.
  • 1:20 — Self-destruct. Once a match, a three-second fuse, and danger for everyone in range.

Every rule in the trailer is explained on the How to play page, including the full limb-loss table.

Transcript

Every hero needs a plan. Courage. A steady hand. We’re already behind schedule.

Welcome to HIT: Hold It Together. Four versus four. Five minutes. One hundred and nineteen pieces of you. Sword. Bow. Gun. Take the other team apart, piece by piece.

Lose an arm? No bow. Your sword and gun still work. Lose your legs? Enjoy the scenic route. Both arms gone? No weapons. Land a precise hit beneath the neck… and the whole body comes off. Very efficient.

Keep more blocks than the other team when time runs out. Or strip their entire team to its cores to win early. Or capture the hill and win outright. Teammates speed it up. Enemies on the point pause it. Take a hit, or all leave, and your progress resets.

And yes, friendly fire is on. Excellent teamwork, everyone.

No limbs? One move left. Self-destruct. Once per match. Three seconds, unless a hit sets you off early. Nearby enemies? In danger. Teammates? Also in danger. You? Stripped to your core.

HIT. Hold It Together. That includes you.